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Cemu Experimental Release 2.0-11 and 2.0-12 Released - Printable Version +- EmuDaily Forums (https://emudaily.com/forums) +-- Forum: EmuDaily Site Forums (https://emudaily.com/forums/forumdisplay.php?fid=1) +--- Forum: EmuDaily News (https://emudaily.com/forums/forumdisplay.php?fid=4) +--- Thread: Cemu Experimental Release 2.0-11 and 2.0-12 Released (/showthread.php?tid=52) |
Cemu Experimental Release 2.0-11 and 2.0-12 Released - Keith - 11-03-2022 Two new experimental releases for the Wii U emulator Cemu have been released over the past two days. Here are the changes for 2.0-11 and 2.0-12 Cemu 2.0-12 Effects include many missing textures are now rendered visually correct. Any related missing textures may also be rendered but may have incorrect position and orientation. Thank you Exzap for the insight." Cemu 2.0-11 However the performance implications of separating the draw calls into multiple render passes and the broader barriers are unknown. Different GPUs/OS's/drivers may get different outcomes so this change requires performance testing." For fontawesome this would result in a 1MB C source file from a 160KB .ttf file. Clearly not acceptable. This is the next best thing. Short assembly file that exposes symbols to the .ttf file data. I'm creating this pull request to trigger CI to check if mac supports it too. Confirmed working on macOS and Linux." Head over to the official GitHub to grab the latest experimental release. |