December 19, 2022
December 19, 2022
Some News Items From The Past Week Or So
Posted By Keith @ 10:20 pm

Sorry for the lack of updates. Things have been pretty busy but are now slowing down so I can give some time to the site. Here are a few news items from the past week or so.


Feel free to submit news in our news submission forum if I missed something. Thank you



Some News Items From The Past Week Or So
Posted By Keith @ 10:20 pm

Sorry for the lack of updates. Things have been pretty busy but are now slowing down so I can give some time to the site. Here are a few news items from the past week or so.


Feel free to submit news in our news submission forum if I missed something. Thank you



November 1, 2022
November 1, 2022
ScummVM 2.6.1 Released
Posted By Keith @ 2:06 am

A new version of ScummVM has been released. A great time to jump back into one of those classic adventure games. Here is the information posted for version 2.6.1

Escapism increases with yet another ScummVM release!

The ScummVM Team is thrilled to announce the immediate availability of ScummVM 2.6.1.

ScummVM 2.6.1 is a maintenance release mainly focused on improving the new features and engines we introduced in our previous release.

This update includes upgrades for the following engines:

AGS
AGOS
Asylum
Ultima
SCI
SCUMM
Tinsel
Toltecs
Toon
Other improvements include upgrading the icon-based grid view in the ScummVM launcher and fixing OpenGL render graphic corruptions.

Finally, Android users will be able to properly use a mouse on virtual screens, and Windows users will not have any duplicated icons folder issues.

As always, the detailed list of improvements is available here.

Thank you for your continuous support — happy adventuring!


Head over to the official ScummVM site for the latest downloads.



ScummVM 2.6.1 Released
Posted By Keith @ 2:06 am

A new version of ScummVM has been released. A great time to jump back into one of those classic adventure games. Here is the information posted for version 2.6.1

Escapism increases with yet another ScummVM release!

The ScummVM Team is thrilled to announce the immediate availability of ScummVM 2.6.1.

ScummVM 2.6.1 is a maintenance release mainly focused on improving the new features and engines we introduced in our previous release.

This update includes upgrades for the following engines:

AGS
AGOS
Asylum
Ultima
SCI
SCUMM
Tinsel
Toltecs
Toon
Other improvements include upgrading the icon-based grid view in the ScummVM launcher and fixing OpenGL render graphic corruptions.

Finally, Android users will be able to properly use a mouse on virtual screens, and Windows users will not have any duplicated icons folder issues.

As always, the detailed list of improvements is available here.

Thank you for your continuous support — happy adventuring!


Head over to the official ScummVM site for the latest downloads.



October 27, 2022
October 27, 2022
MAME 0.249 Released
Posted By Keith @ 6:41 pm

A new update to the multi-purpose emulator MAME has been released. Here is what the official site posted about version 0.249

After a whirlwind four weeks of development, MAME 0.249 is ready for release! Highlights this month include improved Atari 8-bit family emulation, a newer version of Kyukyoku Tiger with a two-player cooperative mode, another version of The Crystal Maze promoted to working, and lots of prototype cartridge dumps for consoles including the Atari Lynx, Nintendo Game Boy and Super Nintendo Entertainment System. There are also eight e-kara cartridges, including a rare e-kara Web cartridge containing twelve youth-oriented songs.

The modernisation of Apple II and Macintosh emulation is progressing steadily. This month, the last of the legacy floppy devices were phased out; various ADB emulation issues were resolved, making mouse/keyboard input more reliable; and the Apple IIe standard 80-column card now works properly. Brian Johnson has added some hard disk and sound cards for the Epson QX-10 and improved the keyboard support. Thanks to holub, MAME now emulates the ZX Evolution: BASECONF, another successor to the Sinclair ZX Spectrum. As an added bonus, there’s also better I/O emulation for the ATM-Turbo family.

All the little fixes and newly supported features this month add up to make this a must-have release. There’s better display emulation for the Victor 9000, data cassette support for the Casio RZ-1, proper emulation for the K051316 tile flip configuration flags (allowing an old hack to be removed), better video emulation in Jaleco’s Field Combat, fixes for sample playback on the Yamaha MU-5, and the German UI translation has been brought up to date.


Head over to the official site for MAME for the full run down on all the changes and the download.



MAME 0.249 Released
Posted By Keith @ 6:41 pm

A new update to the multi-purpose emulator MAME has been released. Here is what the official site posted about version 0.249

After a whirlwind four weeks of development, MAME 0.249 is ready for release! Highlights this month include improved Atari 8-bit family emulation, a newer version of Kyukyoku Tiger with a two-player cooperative mode, another version of The Crystal Maze promoted to working, and lots of prototype cartridge dumps for consoles including the Atari Lynx, Nintendo Game Boy and Super Nintendo Entertainment System. There are also eight e-kara cartridges, including a rare e-kara Web cartridge containing twelve youth-oriented songs.

The modernisation of Apple II and Macintosh emulation is progressing steadily. This month, the last of the legacy floppy devices were phased out; various ADB emulation issues were resolved, making mouse/keyboard input more reliable; and the Apple IIe standard 80-column card now works properly. Brian Johnson has added some hard disk and sound cards for the Epson QX-10 and improved the keyboard support. Thanks to holub, MAME now emulates the ZX Evolution: BASECONF, another successor to the Sinclair ZX Spectrum. As an added bonus, there’s also better I/O emulation for the ATM-Turbo family.

All the little fixes and newly supported features this month add up to make this a must-have release. There’s better display emulation for the Victor 9000, data cassette support for the Casio RZ-1, proper emulation for the K051316 tile flip configuration flags (allowing an old hack to be removed), better video emulation in Jaleco’s Field Combat, fixes for sample playback on the Yamaha MU-5, and the German UI translation has been brought up to date.


Head over to the official site for MAME for the full run down on all the changes and the download.



October 17, 2022
October 17, 2022
RetroArch 1.12.0 Has Been Released
Posted By Keith @ 4:38 pm

A new stable version of the multi system emulator RetroArch has been released. Here are the changes for version 1.12.0


  • CONFIG/CLI: Allow use of --appendconfig with override cfgs instead of getting ignored
  • CONFIG/LOGGING: No more console startup logging if logging to file
  • CONFIG: Saves config on exit only once instead of (worst case scenario) 3 times
  • DATABASE/EXPLORE/VIEW: Add View feature - Add saving of a filter set in the Explore menu into a so called "View" file which then gets listed alongside playlists. This also adds the ability to filter a category by range in the Explore menu and not just filter on exact matches.
  • FILEBROWSER: Fix regression - certain extensions keep disappearing
  • IOS: New modern iOS version (targeting iOS 13 and up), leverages Swift
  • IOS: Fixes to iOS toolbar
  • IOS16: Add iOS 16 lock screen widget
  • IOS13+: Added emulator keyboard
  • IOS13+: Add JIT support for non-jailbroken devices
  • IOS13+: Added support for touch mouse handler
  • IOS13+: Changed click-and-drag behavior to double tap hold and drag
  • INPUT/HAPTIC/OVERLAYS/ANDROID: Improve haptic feedback for input overlays
  • LINUX/MALI FBDEV: Add conditional support for OpenGL ES 3.x
  • LOCALIZATION: Updates
  • LOCALIZATION/ENGLISH: Add British English language option
  • LOGGING/QT: Increase log buffer to 2048 characters - Vulkan validation layer messages output correctly now.
  • MENU/XMB: Remember selection per main tabs. Addresses the following : collection playlists can contain hundreds or thousands of items. When scrolling through one, pressing left or right by accident can be common. This resets the playlist to the top
  • MIST/STEAM/STEAMDECK: Don't expose Black Frame Insertion (BFI) if we are running on a Steam Deck
  • NETWORKING/WINDOWS: Disable poll support for MSVC 2010 and earlier. WSAPoll is not supported on Windows XP and earlier.
  • NETWORKING/WIIU: Fix socket_connect_with_timeout for WIIU
  • NETWORKING/WIIU: Fixes RetroAchievements login
  • NETWORKING/WIIU: Fixes other online updater functionality
  • SAVESTATES/NOTIFICATIONS: Add delay to savestate notifications, so that GPU savestate screenshots stay untouched
  • SAVESTATES/SCREENSHOTS: Avoid 'video_gpu_screenshot' with savestates. Allow GPU screenshots with savestates only when there is no other way of getting a screenshot.
  • SCREENSHOTS/VULKAN: Unload screenshot widget texture early. Fixes Vulkan crash when closing content while a screenshot widget is still on-screen
  • SCREENSHOTS/VULKAN: Fix screenshot widget crash when ticker animating
  • WAYLAND: Set correct app ID
  • WIIU: Add some missing default directories
  • WIIU: Get mkdir working on WiiU (directory creation)

  • Head on over to the official site to download this new stable version.



    RetroArch 1.12.0 Has Been Released
    Posted By Keith @ 4:38 pm

    A new stable version of the multi system emulator RetroArch has been released. Here are the changes for version 1.12.0


  • CONFIG/CLI: Allow use of --appendconfig with override cfgs instead of getting ignored
  • CONFIG/LOGGING: No more console startup logging if logging to file
  • CONFIG: Saves config on exit only once instead of (worst case scenario) 3 times
  • DATABASE/EXPLORE/VIEW: Add View feature - Add saving of a filter set in the Explore menu into a so called "View" file which then gets listed alongside playlists. This also adds the ability to filter a category by range in the Explore menu and not just filter on exact matches.
  • FILEBROWSER: Fix regression - certain extensions keep disappearing
  • IOS: New modern iOS version (targeting iOS 13 and up), leverages Swift
  • IOS: Fixes to iOS toolbar
  • IOS16: Add iOS 16 lock screen widget
  • IOS13+: Added emulator keyboard
  • IOS13+: Add JIT support for non-jailbroken devices
  • IOS13+: Added support for touch mouse handler
  • IOS13+: Changed click-and-drag behavior to double tap hold and drag
  • INPUT/HAPTIC/OVERLAYS/ANDROID: Improve haptic feedback for input overlays
  • LINUX/MALI FBDEV: Add conditional support for OpenGL ES 3.x
  • LOCALIZATION: Updates
  • LOCALIZATION/ENGLISH: Add British English language option
  • LOGGING/QT: Increase log buffer to 2048 characters - Vulkan validation layer messages output correctly now.
  • MENU/XMB: Remember selection per main tabs. Addresses the following : collection playlists can contain hundreds or thousands of items. When scrolling through one, pressing left or right by accident can be common. This resets the playlist to the top
  • MIST/STEAM/STEAMDECK: Don't expose Black Frame Insertion (BFI) if we are running on a Steam Deck
  • NETWORKING/WINDOWS: Disable poll support for MSVC 2010 and earlier. WSAPoll is not supported on Windows XP and earlier.
  • NETWORKING/WIIU: Fix socket_connect_with_timeout for WIIU
  • NETWORKING/WIIU: Fixes RetroAchievements login
  • NETWORKING/WIIU: Fixes other online updater functionality
  • SAVESTATES/NOTIFICATIONS: Add delay to savestate notifications, so that GPU savestate screenshots stay untouched
  • SAVESTATES/SCREENSHOTS: Avoid 'video_gpu_screenshot' with savestates. Allow GPU screenshots with savestates only when there is no other way of getting a screenshot.
  • SCREENSHOTS/VULKAN: Unload screenshot widget texture early. Fixes Vulkan crash when closing content while a screenshot widget is still on-screen
  • SCREENSHOTS/VULKAN: Fix screenshot widget crash when ticker animating
  • WAYLAND: Set correct app ID
  • WIIU: Add some missing default directories
  • WIIU: Get mkdir working on WiiU (directory creation)

  • Head on over to the official site to download this new stable version.